Splinter Statistics Update: Buy Missing CC, Multi Account & Authentication Improvements
Published on HivePostify by @beaker007 · Fri Aug 28 2026
https://images.hive.blog/1536x0/https://files.peakd.com/file/peakd-hive/beaker007/23tSKnFQVREdG5gFbEZFWqAYNMB6cREM9oMiy4asHybefQfoYw927KUivHGhGp3ycuiKD.png Welcome back Splinterfam!
Today we have a somewhat scattered release for the Splinter Statistics site. 😅
It started yesterday with one question about Buy Missing CC, followed by a few things I forgot to mention in my previous post, and then this morning I started working on some smaller changes that were bugging me.
So let's go through everything!
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Buy Missing CC & Cross Foil Progress
Yesterday @doombot75 reached out to me with a question about the Buy Missing CC page.
Basically, why was the estimated price to reach the next bracket sometimes so high?
And I mean very high. 😅
After digging around a bit, we found the reason. It had to do with the current Cross Foil Progress settings. When Cross Foil Progress was enabled and multiple foils were selected in the card filters, the page could pick one of those foils for a missing card.
Unfortunately, that could mean picking Gold Foil or another premium foil instead of Regular Foil.
That obviously makes quite a difference when estimating how much it would cost to reach the next bracket!
Once we knew what was happening, the fix was pretty simple. Missing cards now prioritize the cheapest selected foil, with Regular Foil first when it is available.
Thanks again @doombot75 for noticing and reporting it!
Before:
After:
While working on this page I also made two smaller visual changes.
The foil letters have been replaced with the actual foil images, and I added the card Role to the Buy Missing CC page.
Small changes, but I think they make the page a little easier to read.
Note: these check boxes Cross-Foil Progress Highest Level Only have great impact also when select a certain bracket. Small example:

Battle SPS In The Overview
On this topic of things I forgot to mention... 😅 I also had a small request from @keeegs to add Battle SPS to the top overview.
It is now also shown directly in the top overview, making it much easier to quickly see how much SPS your battles are earning.
The information was already available in the Ranked Daily Progress section, but you had to know where to look for it.
Thanks @keeegs for the suggestion!
Land Harvest In The Multi Account Dashboard
Then we have something I definitely forgot to mention in my previous post. 😂
This was a small request from @warrentrx and something I never really thought about myself because I only have one account with land.
For players managing land across multiple accounts, however, it makes a lot of sense.
The Multi Account Dashboard can now show the oldest harvest date for every account at once.
This should make it much easier to quickly spot which account needs some land attention without checking every account separately.
You can also click it to get more information about the harvest status for each individual region.
And while taking the screenshot I noticed that I still show both Age and Status, which basically tell you the same thing. Oops... Something for the next update. 😂
Authentication Flow Cleanup
Then we get to what I actually started working on this morning.
I wanted to make a few smaller changes to the Multi Account Dashboard because there were some things that were bugging me.
Somehow that ended with me redesigning a good part of the authentication flow. 😂
Several sections in the dashboard require an authenticated SPL token, including:
Daily Progress Land Harvest Brawl Fray Selection Reward History
Previously these sections did not all handle an expired or invalid token in the same way.
One might show an error, another might stay blank, while another could make a request that was already guaranteed to fail.
That has now been cleaned up.
The dashboard checks whether the token is still usable before making authenticated requests. When an account needs to be authenticated again, the dashboard now shows one consistent notice with a Re-authenticate button.
Individual sections affected by it will also indicate that authentication is required instead of showing a generic error.
Overall, nothing very exciting visually, but the dashboard should behave much more consistently when authentication expires.
Authentication During Background Updates
There was another authentication issue hiding a bit deeper. The site already checked for expired tokens before starting a background update cycle. But what happens when a token expires or gets revoked during that cycle? Previously the worker could keep trying authenticated requests that were never going to succeed. Not exactly the most productive use of server resources. 😅
This has now been improved as well.
Tags: #splinterlands#splintertalk#play2earn#socialmedia