Meriput Magician: This Tiny Healer Is Actually Really Useful!
Published on HivePostify by @rookie2001 · Mon Sep 07 2026
Hello Everyone! Hope you all are doing great and welcome to another #Splinterlands post.
Alright, time for another #Splinterlands card spotlight!
Today I’m looking at a card that might not look super powerful when you first see it.
It's small.
It only has 1 magic attack.
And it costs 5 mana.
But when you look at the abilities, this little guy actually has quite a lot going on.
The card I'm talking about is, Meriput Magician.
Meriput Magician is a Common Life unit, and at Level 10, which is the max level, it has 3 abilities:
Tank Heal – Each round, restores 1/3 of max health to the allied unit in the first position.
Shield – Takes 50% less damage from physical attacks, or 0 damage from physical attacks of 1 power.
Strengthen – Gives +1 max health to all allied units.
And the stats are:
Mana Cost: 5
Magic Attack: 1
Health: 8
Speed: 5
So yeah, the damage isn't exactly scary.
But this card isn't really here to destroy the enemy.
It's here to keep your team alive.
First Impressions =================
When I first look at Meriput Magician, the first thing I notice is that 1 magic attack.
Honestly, that's pretty low.
If you're looking for a damage dealer, this isn't the card.
But then I started looking at the abilities.
Tank Heal.
Shield.
Strengthen.
And suddenly the card makes a lot more sense.
This is basically a support unit.
Its job isn't to carry the damage.
Its job is to make everyone else better.
And I actually really like cards like this because sometimes support can make a much bigger difference than another attacker.
Ability 1: Tank Heal ====================
Tank Heal: Each round, restores 1/3 of max health to the allied unit in the first position.
Let's start with the most important ability.
Tank Heal.
Every round, Meriput Magician restores 1/3 of the max health of the allied unit in the first position.
This can be HUGE.
Your frontline tank is normally the unit taking all the punishment.
Enemy attackers are hitting it again and again.
Without healing, eventually that tank is going down.
But with Meriput Magician sitting safely behind it...
The tank gets healed every round.
That means your frontline can survive for much longer.
And in #Splinterlands, sometimes surviving one extra round is enough to completely change the result of a battle.
Ability 2: Shield =================
Shield: 50% less damage from physical attacks or 0 damage from physical attacks of 1 power.
The second ability is Shield.
Shield reduces physical damage by 50%, and physical attacks with only 1 power can deal 0 damage.
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